MeRiL
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Dołączył: 05 Cze 2007
Posty: 2
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Wysłany: Śro 18:28, 06 Cze 2007 Temat postu: [7.92]Npc Bp of Manafluid;] |
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Zakładamy w ots/data/npc plik BpManafluid.xml i wklejamy
<npc name="BpManafluid.xml" script="data/npc/scripts/bpmanafluid.lua" access="1" lookdir="2" autowalk="25">
<mana now="800" max="800"/>
<health now="200" max="200"/>
<look type="136" head="120" body="111" legs="111" feet="111"/>
</npc>
Następnie w ots/data/npc/scipts zakładamy plik bpmanafluid.lua i wklejamy
local focus = 0
local talk_start = 0
local target = 0
local following = false
local attacking = false
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Hello, ' .. creatureGetName(cid) .. '! Hello I sell bp of manafluid ')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
elseif msgcontains(msg, 'bp manafluids') then
buyContainer(cid, 2001, 2006, 7, 2000) sell(cid,2006,getCount(msg),10)
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. creatureGetName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end
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